When AMD launched Freesync back in March, one of the limitations of the initial launch version was that only single-GPU configurations were supported. Multi-GPU Crossfire systems could not be used with Freesync, requiring users to trade-off between Crossfire and Freesync. At the time AMD claimed that Crossfire Freesync support would be coming in April, however as April comes to a close it has become clear that such a release isn’t going to happen.

To that end, AMD has posted a short update on the status of Crossfire Freesync over on their forums. In the update, AMD states that after QA testing they believe that Crossfire Freesync is “is not quite ready for release” and that they will be holding it back as a result. Unfortunately AMD is not committing to a new release date for the feature, but given the fact that it’s more important to get this right than to get it out quickly, this is likely for the best.

Source: AMD

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  • 5150Joker - Friday, May 1, 2015 - link

    Certainly appears like AMD jumped the gun with FreeSync just so they could fill in a checkbox and say "me too" to NVIDIA's revolutionary G-Sync. The difference is that NVIDIA fully fleshed out G-Sync before release to work with SLI where as AMD did a lackluster half assed job (as usual).
  • chizow - Friday, May 1, 2015 - link

    Pretty much, which is why I said on FreeSync review day, if anyone impacted by these use-cases was interested in FreeSync or had concerns about the ghosting, wait for them to fix it before diving in because as we have seen time and again, AMD has a horrible track record of overpromising and underperforming.
  • Jtaylor1986 - Thursday, April 30, 2015 - link

    Pretty clear AMD's driver development resources are not sufficient to concurrently implement FreeSync, create Windows 10 drivers and maintain any semblance of a regular update cycle. Last WHQL driver release was December 19, 2015 and it's almost May
  • Crunchy005 - Thursday, April 30, 2015 - link

    Ya, I feel most of their resources are on the hardware side right now. Carrizo, Zen, Kaveri refreshes(I forget architecture name at the moment), R9 300's, they do have a lot going on.
  • Gigaplex - Thursday, April 30, 2015 - link

    They have different engineers for the hardware and software side.
  • chizow - Thursday, April 30, 2015 - link

    And they've laid off a lot of both, yet they are still making promises on features they clearly aren't delivering upon. Maybe all those millions paid to EA and man hours wasted on Mantle might have been better suited in getting FreeSync launch right from the start? Just a thought.
  • Gigaplex - Friday, May 1, 2015 - link

    Yes, they're understaffed. That part is clear. My point was that their hardware engineers being focused on hardware refreshes is unrelated to the software engineer under-staffing problems.
  • chizow - Friday, May 1, 2015 - link

    Sure it is related when they both draw from the same pool of resources. The money wasted on Mantle and that deal with EA support of Mantle could and may have been better suited to hire engineers to work on refreshing their product stack. The lack of funds and resources is clearly related.
  • nandnandnand - Thursday, April 30, 2015 - link

    December 19, 2014 right?

    Mayyybe the drivers are already perfect.
  • OrphanageExplosion - Friday, May 1, 2015 - link

    Try playing GTA5 on an AMD card without the recently released beta drivers and you'll see that this is not the case.

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