At the Spike TV Video Game Awards, BioWare announced it is working on Command & Conquer: Generals 2. A new BioWare studio, BioWare Victory, is developing the PC-exclusive real-time strategy game set for release in 2013.

The first C&C: Generals, released in 2003, was a bit of a departure for the franchise. It eschewed the series’ campy live-action cutscenes and instead attempted a more mature, modern story. It also changed up classic C&C gameplay by changing how resources were gathered and armies constructed.

BioWare Victory head Jon Van Caneghem told IGN that Generals “is actually the best-selling game in the series,” so it isn’t surprising that EA would revive it after last year’s underwhelming Command & Conquer 4: Tiberian Twilight.

Command & Conquer: Generals 2 will utilize EA’s Frostbite 2.0 engine, currently powering Battlefield 3. You can take a look at teaser footage in the trailer below.

Source: Electronic Arts

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  • ciparis - Sunday, December 11, 2011 - link

    Unfortunately there's a bit of a boondoggle by EA going on here. C&C was never a BioWare game (nor was any other RTS), and "BioWare Victory" has nothing to do with the BioWare we all know, the development studio that EA purchased.

    EA opened a new studio location and just decided to name it after their hottest development house, so the press would think BioWare had something to do with it. They don't.
  • ananduser - Sunday, December 11, 2011 - link

    ...was EA's best title sans the original C&C 1 and 2. It was a veritable basehopping RTS as is Warcraft/Starcraft. Sadly both don't hold a candle to Relic's Company of Heroes/Dawn of War.
  • Malih - Sunday, December 11, 2011 - link

    there's been a few typos in the site lately, especially the short pipeline articles, i wonder if there's no editing for pipeline posts.

    with that said, I've moved on from C&C, but would be interested with BioWare take on this one, wonder if it would be available on Steam.
  • paul878 - Sunday, December 11, 2011 - link

    Dear BioWare

    Please let the game have Zoom Out , players need to know what is happening in the battle filed.
  • frozentundra123456 - Sunday, December 11, 2011 - link

    Well, sounds hopeful, but considering what has come of Bioware/EA recently, turning KOTOR into an MMO and whatever they did to Dragon Age 2, I have reservations.

    I liked the Generals series, so I hope they put the emphasis on a really good single player campaign.
  • chizow - Sunday, December 11, 2011 - link

    So much for BioWare maintaining its independence under EA, it seems like slapping the BioWare name on a dev studio has become the solution to try and clean up and rehab all of EA's failed IPs. First it was Warhammer Online, and now C&C? I'm sure there's at least some original BioWare talent involved too, at least at the leadership level.

    I just worry BioWare is starting to be spread too thin with all the IPs they are working on. The quality level definitely dropped with Dragon Age 2 imo, probably shifted their manpower to work on SW The Old Republic which was really solid from what I saw in a few of the betas. I have really high hopes and expectations for Mass Effect 3 too, so hopefully they don't disappoint there.

    RTS isn't something BioWare has ever been known for though, but EA partially funding Frostbite 2 development looks like it will pay off immediately. That's probably the most exciting part of all of this, as that engine will be an immediate and tangible upgrade to address one of BioWare's most glaring historical shortcomings: terrible graphics.
  • eddman - Monday, December 12, 2011 - link

    It's "BioWare VICTORY", the former "Victory Games". It has nothing to do with BioWare, makers of mass effect and dragon age.
  • chizow - Monday, December 12, 2011 - link

    Yea I understand its a rebadged/relabeled studio with the BioWare name slapped on it, but whenever BioWare takes on this kind of studio assimilation, they move their own people in while integrating existing talent.

    This is the same thing that happened to Mythic Entertainment, which is now BioWare Mythic and fully under BioWare's RPG division. BioWare moved their people into key positions when they took over and forced the old GM (Mark Jacobs) and anyone else who wasn't onboard out the door.
  • Sahrin - Sunday, December 11, 2011 - link

    I thought we might get a little respect from EA. But no, always following the money.


    Can EA not be...I don't know, set on fire or something? Is that not something that can happen? I hate this company with the fury of a thousand suns. They disrespect gamers, fans of series, programmers, employees, competitors. The people who run that company have transformed themselves into worthless human beings. And for what? A few percentage points on the bottom line? And what do they do with that money? Lobby congress to make it easier for them, and screw the working man.

    I'd like to keep all the political nonsense out of at least one area of my life - entertainment. Leave it all at the door. Just make good games. But no, EA insists on stabbing me in the back at every turn. Want to work with a company that does treat customers with respect? Sure, buy on Steam - but we're going to pull our software because we can't compete with a company that doesn't work every day to screw gamers.

    You can go fuck yourself EA. A thousand years of ill will towards EA, and bad sales on every game - until they start treating customers with respect.
  • frozentundra123456 - Sunday, December 11, 2011 - link

    I understand the ill feelings to EA, but I think Bioware must shoulder some of the blame too. Didnt they know what they were getting into when the sold out (in every sense of the term) to EA. They must have known they would be giving up alot of their independence and artistic control. I think they just got greedy.

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