Benchmark Overview

For our review, we are implementing our latest CPU testing benchmark suite, using automated scripts developed specifically for our CPU reviews. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

All of our benchmark results can also be found in our benchmark engine, Bench.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

*Please note that due to time constraints, the data in this review does not take into account any effect from the Meltdown and Spectre patches.

Web Tests on Chrome 56

Mozilla Kraken 1.1
Google Octane 2.0
WebXPRT15

System Tests

PDF Opening
FCAT
3DPM v2.1
Dolphin v5.0
DigiCortex v1.20
Agisoft PhotoScan v1.0

Rendering Tests

Corona 1.3
Blender 2.78
LuxMark v3.1 CPU C++
LuxMark v3.1 CPU OpenCL
POV-Ray 3.7.1b4
Cinebench R15 ST
Cinebench R15 MT

Encoding Tests

7-Zip 9.2
WinRAR 5.40
AES Encoding (TrueCrypt 7.2)
HandBrake v1.0.2 x264 LQ
HandBrake v1.0.2 x264-HQ
HandBrake v1.0.2 HEVC-4K

Office / Professional

PCMark8
Chromium Compile (v56)

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
Cinebench R11.5 ST / MT
Cinebench R10 ST / MT

Gaming CPU Tests

For this review, we have taken two angles with our testing: integrated vs integrated, and integrated vs low-end discrete. To this end, we purchased an MSI GT 1030 2GB graphics card to compare against the integrated offerings, as well as testing AMD and Intel's integrated options. For our gaming tests, we ran the 1080p version of all of our benchmarks:

  • Civilization 6 (1080p Ultra)
  • Ashes of the Singularity: Escalation* 
  • Shadow of Mordor (1080p Ultra)
  • Rise of the Tomb Raider #1 - GeoValley (1080p High)
  • Rise of the Tomb Raider #2 - Prophets (1080p High)
  • Rise of the Tomb Raider #3 - Mountain (1080p High)
  • Rocket League (1080p Ultra)
  • Grand Theft Auto V (1080p Very High)

*Ashes recently had an update which broke our script, and it is not an easy fix, so we have removed this game from our testing

These games are a cross of mix of eSports and high-end titles, and to be honest, we have pushed the quality settings up higher than most people would expect for this level of integrated graphics: most benchmarks hit around 25-30 FPS average with the best IGP solutions, down to 1/3 this with the worst solutions. The best results show that integrated graphics are certainly capable with the right settings, but also shows that there is a long way between integrated graphics and a mid-range discrete graphics option.

Test Bed and Setup iGPU Gaming Performance
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  • SaturnusDK - Saturday, February 17, 2018 - link

    On the subject of allocated VRAM. It should be set as low as possible. The minimum is 64MB. You should never set it higher. Since VRAM is system RAM there is no speed gains to be had in GPU performance setting it higher than the minimum and just letting windows sort out the spill over but you are potentially limiting the CPU performance a lot as allocated VRAM eats available system RAM, so if you have 8GB but set VRAM to 2GB, the system only have 6GB remaining. This can seriously hurt performance in some cases. So, as little VRAM as possible is the correct setting.
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  • IntoGraphics - Friday, March 9, 2018 - link

    For Ryzen 5 2400G + X370 mATX m/b.
    What 16GB (4x4GB) and 32GB (4x8GB) kits memory modules (brand + model) would easily overclock much higher than DDR4-2933 for the best GPU performance ?

    (I'm looking at some 4000MHz kits but if that is not compatible it will be a waste.)
  • andrewbaggins - Tuesday, May 1, 2018 - link

    Anandtech reviews continue to show us what the graphics chips CAN'T do well instead of what they CAN do well. I've heard all the reasons before, and they don't help. Gaming benchmarks should be presented for PLAYABLE settings rather than can-just-barely-run-it settings, i.e. High/Ultra. No gamer will settle for jerky, stuttery gameplay, so why not show us what the items under review can do on, say, Medium settings with a few High setting benchmarks thrown in for good measure?

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