Since the initial launch of NVIDIA’s unusual chip stack for Kepler in late March, there has been quite a bit of speculation on how NVIDIA would flesh out their compute and professional products lines. Typically NVIDIA would launch a high-end GPU first (e.g. GF100), and use that to build their high-end consumer, professional, and compute products. Kepler of course threw a wrench into that pattern when the mid-tier GK104 became the first Kepler GPU to be launched.

The first half of that speculation came to rest in May, when NVIDIA has announced their high-end Kepler GPU, GK110, and Tesla products based on both GK104 and GK110. NVIDIA’s solution to the unusual Kepler launch situation was to launch a specialized Tesla card based on GK104 in the summer, and then launch the more traditional GK110 based Tesla late in the year. This allowed NVIDIA to get Tesla K10 cards in the hands of some customers right away (primarily those with workloads suitable for GK104), rather than making all of their customers wait for Tesla K20 at the end of the year.

Meanwhile the second half of that speculation comes to an end today with the announcement of NVIDIA’s first Kepler-based Quadro card, the Quadro K5000.

  Quadro K5000 Quadro 6000 Quadro 5000
Stream Processors 1536 448 352
Texture Units 128 56 44
ROPs 32 48 40
Core Clock ~700MHz 574MHz 513MHz
Shader Clock N/A 1148MHz 1026MHz
Memory Clock 5.4GHz GDDR5 3GHz GDDR5 3GHz GDDR5
Memory Bus Width 256-bit 384-bit 320-bit
Frame Buffer 4GB 6GB 2.5GB
FP64 1/24 FP32 1/2 FP32 1/2 FP32
Max Power 122W 204W 152W
Architecture Kepler Fermi Fermi
Transistor Count 3.5B 3B 3B
Manufacturing Process TSMC 28nm TSMC 40nm TSMC 40nm

The Quadro K5000 is the Kepler-based successor to NVIDIA’s existing Fermi-based Quadro 5000 video card. Based on the same GK104 GPU as NVIDIA’s Tesla K10 and GeForce GTX 680, the card is in many ways the near-obligatory workstation version of NVIDIA’s existing consumer products. Based on the theoretical performance numbers provided by NVIDIA, Quadro K5000 uses a fully enabled GK104 GPU clocked at around 700MHz core, and is paired with 4GB of VRAM operating at 5.4GHz. Meanwhile NVIDIA has the max power consumption of the card listed at an incredibly low 122W, which given the low core clockspeed of the card indicates that NVIDIA was able to significantly reduce GK104’s power consumption by reducing its clockspeed by such a large degree.

For NVIDIA the Quadro K5000 is the most significant new Quadro card in quite some time and is this way for many of the same reasons that the GeForce GTX 680 was a major card for NVIDIA’s consumer graphics division. The jump to TSMC’s 28nm process along with the Kepler architecture has greatly improved NVIDIA’s power efficiency, with NVIDIA’s graphics performance increasing while at the same time their power consumption has been greatly reduced.

Meanwhile Quadro K5000 also brings with it all of the major Kepler family features that we first saw with the GeForce GTX 680, including support for DisplayPort 1.2, 4 display controllers per GPU, PCI-Express 3.0 support, the NVENC H.264 video encoder, and even bindless textures. The additional display functionality in particular will likely have the greatest impact for Quadro users, especially those who are intending to drive 4k monitors or who are already driving 3+ monitors by using multiple Quadro cards. This also means that NVIDIA can now support up to 16 monitors off of a single system by using 4 Quadro K5000 cards, with the ability to keep them genlocked using Quadro Sync functionality.

As for matters of performance, Intel Sandy Bridge-E workstation owners will be happy to hear that PCI-Express 3.0 should also make its presence felt. Unlike the GeForce 600 series NVIDIA will be enabling PCIe 3.0 for qualified SNB-E workstations, which will improve performance in situations where the PCIe bus is the bottleneck.

Meanwhile we expect that NVIDIA’s bindless texture feature to finally get some real attention with the K5000, after having been largely ignored on their consumer cards. Because bindless textures are currently only available via OpenGL and because OpenGL has a much greater presence in the professional market as opposed to the consumer market, there should be enough interest on the software side for this functionality to be put to meaningful use.

Wrapping things up, professional users looking to pick up a Quadro K5000 will want to pay close attention to their wallets and their calendars. Quadro K5000 is set to ship individually in October for $2249, or together with the Tesla K20 as part of second generation Maximus systems in December.

Finally, as with the Tesla K10 there’s the question of what to make of NVIDIA releasing a professional product based on what is otherwise a mid-range GPU. GK104’s strengths and weaknesses haven’t changed – it’s still strong at graphics and picky about compute performance – but unlike Tesla K10 NVIDIA doesn’t necessarily need strong compute performance here as the Quadro line is first and foremost for professional graphics. Still, compared to the Quadro 5000 it replaces the K5000 is losing quite a bit of double-precision compute performance along with some ECC memory protection (GK104 lacks ECC for its caches), so NVIDIA has clearly had to make some trade-offs to get a Kepler Quadro card released in October of this year as opposed to next year when more GK110 GPUs become available. Thankfully for NVIDIA they don’t necessarily need strong compute performance from their Quadro cards so long as they have Maximus.

Second Generation Maximus
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  • ltcommanderdata - Tuesday, August 7, 2012 - link

    Seeing that GK110 Tesla won't likely be shipping in volume until next year, while the Quadro K5000 will be available a few months earlier, I wonder if nVidia supports a "Maximum 1.5" setup pairing the Quadro K5000 with a Fermi based Tesla?
  • silverblue - Tuesday, August 7, 2012 - link

    I think if Intel did that (as unlikely as it is to happen), they'd quickly find themselves hauled in front of the US and EU courts and be split up. Getting caught against AMD was one thing, repeating it against NVIDIA is quite another.
  • XZerg - Tuesday, August 7, 2012 - link

    I would believe AMD is much more passive and Nvidia being much more aggressive when they need to defend themselves. It has been proven in the past and would bet it would happen again if Intel did something that dumb.
  • bigboxes - Wednesday, August 8, 2012 - link

    It's funny that yesterday AT posts nVidia's new professional cards, while other sites show AMD's new offererings. I find that passive aggressive.
  • mayankleoboy1 - Tuesday, August 7, 2012 - link

    Any news on if GK110 will be present in consumer gaming cards ?
  • dragonsqrrl - Tuesday, August 7, 2012 - link

    I just can't imagine Nvidia not using it in their high end gaming cards. Developing a Tesla/Quadro only GPU, then developing a separate GPU specifically for high-end gaming would be extraordinarily costly, even if both are based on the same architecture.
  • johnthacker - Wednesday, August 8, 2012 - link

    Well, I suspect that NVIDIA will use it in a high end gaming card only if and when they need to to compete with AMD, and only if it turns out to be a better option than, say, a shrink or reconfiguration of GK104 (a GK114) for better performance. While development is costly, optimizing the hardware for graphics versus compute can make it worth it.

    On another level, look at the price (and thus gross margin) for NVIDIA on those Quadro and Kepler cards. Keeping GK110 in Quadro and Kepler only gets a lot of people doing Compute to fork over the cash, instead of doing GPGPU on the cheap with GeForce cards. I can tell you that there was an audible sigh of disappointment at GTC2012 when audience members asked at the "Inside Kepler" talk whether all these cool new Kepler features aimed at compute (Dynamic Parallelism, Hyper-Q, etc.) were limited to GK110 only and the answer was yes.
  • JlHADJOE - Thursday, August 9, 2012 - link

    On the contrary, I can't imagine Nvidia using it (GK110) in their gaming cards, especially with supply limited as it is and their professional lines being much more profitable.
  • dragonsqrrl - Thursday, January 31, 2013 - link

    hmmm, Geforce Titan

    ... what happened?
  • RonMLew - Tuesday, August 7, 2012 - link

    Is Nvidia trying to show an anachronistic mismatch on purpose? The move visible plane is a Soviet Polikarpov I-16, which was active from the mid-1930s until the end of WW2. the colors are odd and it looks like there are two surface to air missiles.

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